Virtu-o-Computations topic 4 - Closure
     
   
Calculating traverse bearings
 
Virtu-o-Grasp

Because of irregularities in the topography, such as hills and valleys, and obstuctions such as trees and buildings, it may be impossible to see directly from one point to another. In practice these points may be joined by a series of straight lines.

The distances of these lines and the angles between them are measured. This is called a traverse.

open traverse diagram

In the above figure we can compute the bearing of each line in the traverse as a function of the back bearing of the previous line and the clockwise angle between the two lines.

traverse calculation animation

 

The animation shows the calculation of the traverse bearings for B®C and C®D.

Can you calculate the travese bearings for D®E and E®F?
!check:
last bearing = first bearing + å angles - (n* 180°)
<
n = number of angles >

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