Samples List and Instructions

What is a sample?

In order to store , display, and modify vibration signals on a digital computer, the signals must be digitised. This is done through two processes known as sampling and quantisation, collectively known as analog-to-digital (A/D) conversion by convention. The samples presented here are the vibration data from an accelerometer and recorded using a soundcard , as outlined in our test method .

How do I download these samples?

Simply click on an .wav file name to download it.

If you have the problem of your browser not requesting a location to save the file but instead it plays the .wav file, then you have to alter your browser setup. In the case of Netscape,

How do I analyse these samples?

Download the wave analysis m-file from the M-file List . This performs an FFT on the vibration data and displays the spectrum of the data.

See also the Analysis of Example Data .

What samples are available for download?

angd.wav
Angle Grinder (274 kB, 16bit mono, 22kHz)
drill.wav
Drill (258 kB, 16bit mono, 22kHz)
blwr1.wav
Garden Blower, sample 1 (296 kB, 16bit mono, 22kHz)
blwr2.wav
Garden Blower, sample 2 (247 kB, 16bit mono, 22kHz)
blwr3.wav
Garden Blower, sample 3 (253 kB, 16bit mono, 22kHz)
blwr5.wav
Garden Blower, sample 5 (188 kB, 16bit mono, 22kHz)
lawn.wav
Lawn mower, sample 1 (301 kB, 16bit mono, 22kHz)
lawn2.wav
Lawn mower, sample 2 (307 kB, 16bit mono, 22kHz)
lawn3.wav
Lawn mower, sample 3 (237 kB, 16bit mono, 22kHz)
lawn4.wav
Lawn mower, sample 4 (161 kB, 16bit mono, 22kHz)
idle1.wav
Car engine, sample 1 (116 kB, 16bit mono, 22kHz)
idle2.wav
Car engine, sample 2 (115 kB, 16bit mono, 22kHz)
rev1.wav
Car engine, sample 3 (64 kB, 16bit mono, 22kHz)
rev2.wav
Car engine, sample 4 (82 kB, 16bit mono, 22kHz)
rev3.wav
Car engine, sample 5 (89 kB, 16bit mono, 22kHz)
start.wav
Car engine, sample 6 (96 kB, 16bit mono, 22kHz)
stop.wav
Car engine, sample 7 (58 kB, 16bit mono, 22kHz)

Introduction